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Toy Story 3 The Video Game Buzz

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.: October 31, 2010Mode(s),Toy Story 3 (also known as Toy Story 3: The Video Game) is a developed by and published. It is loosely based on the 2010 film. It was released in June 2010 for,. A version was developed by, while Disney Mobile Studios developed and published an game based on the film. Another version was developed by and released for and.By February 2008, Disney and Pixar had rejected 's pitch to develop the film's video game adaptation, choosing instead to have it developed by Disney's Avalanche Software. A 10-person team from Pixar aided Avalanche in developing the game.

Dec 12, 2017  Toy Story 3 - Nintendo Wii. In the Toy Story 3: The Video Game help Buzz, Woody and the rest of the Toys ensure no toy gets left behind. Dive into to all new heroic adventures in Story Mode or let your imagination run wild in the exiting new open world of Toy Box Mode! Come and play to infinityand beyond. Welcome to the Walkthrough section of our Toy Story 3: The Video Game Wiki Guide! Start at the beginning or pick any level you like from the below list. Start at the beginning or pick any level.

Most of the voice cast from the film reprised their characters for the game. Toy Story 3 includes a story mode that loosely recreates the film's events, and the Toy Box mode, consisting of a western town that can be freely roamed and customized by the player. The game was well received by critics, particularly for its Toy Box mode. The game was a top-seller in the UK. Contents.Plot Toy Story 3: The Video Game is based on the film., and others are among toys who previously belonged to a boy named. Now 17 years old, Andy has donated his toys to a girl named before leaving for college. Three of Andy's toys –, and – tell Bonnie's original toys about an adventure they had prior to being donated to Bonnie.

Andy's toys explain that they were donated to the Sunnyside Daycare center, run by a friendly stuffed bear named. The toys later learn that Sunnyside is a toy prison run by Lotso, who turns out to be a disgruntled ruler of the daycare toys. Andy's toys escape through a trash chute and wind up in a garbage truck, which takes them to a landfill, where they are about to be destroyed by a trash shredder. In the (PS2) and (PSP) versions, the toys are saved by Andy's (like in the film). In the other versions, it is Woody, Buzz and Jessie who save the other toys. In addition, the PS2 and PSP versions feature only Rex telling the story, through drawings that he has created.Gameplay Toy Story 3: The Video Game is a. The game includes a story mode, which loosely recreates the events of the film; and the Toy Box mode, set within the universe of the fictional television series, which is featured in the second film,.The, and (PS3) versions include a feature in both modes.

Woody, Buzz, and Jessie are playable characters throughout the game. They each have their own abilities that are needed to progress through the story mode, although they play the same when in Toy Box mode.

The PS2 and PSP versions also allow the player to control the Aliens and Andy's during certain levels. The PS3 and Xbox 360 versions have eight story mode levels, while the PS2 and PSP version includes 13 levels in story mode. In the latter versions, after the player has completed a level in Story Mode, they can go back and replay it to try the two Challenge modes, which are Cube Destruction and Time Attack, that allow the player to win coins and unlock trophies. The three are Woody's Roundup (five levels), Buzz Adventures (five levels) and Aliens Escapes (two levels), based on the events of Toy Story 2. In the PSP version, the final two levels of both Woody's Roundup and Buzz Adventures, along with the two levels of Aliens Escapes, have to be purchased via the as.Toy Box mode takes place in a western town that can be freely roamed and customized by the player. Toy Box mode features missions from Mayor Hamm, townsfolk, and other toys.

Compared to the Xbox 360 and PS3 versions, the Wii, and versions have fewer Toy Box options for gameplay and town customization, and they lack a multiplayer option. The PS2 and PSP versions exclude the Toy Box mode entirely, and also lack multiplayer. Emperor Zurg driving in his vehicle.The PlayStation 3 version of the game features exclusive content such as the ability to play as in Toy Box mode, in addition to Buzz, Woody and Jessie. Players can drive around in Zurg's custom vehicle as well as blast at enemies using his trigun. Zurg has his own set of missions, and his primary goal is to eliminate Buzz. In addition, the game also features compatibility with the motion controller, and there are also downloadable mini-games designed specifically for the Move that can be downloaded for free from the PlayStation Store beginning in fall 2010.An for and includes two built-in games: the free Woody's Wild Ride, in which the player controls Woody while riding his horse across 10 levels; and, which includes a set of minigames.

The application also allows the player to use their iPhone or iPod Touch as a controller for the Macintosh version.If the Nintendo DS version is played on a system with a camera (such a ), the player can use the audio modulator to alter their recorded voices. Development By February 2008, Disney and had rejected 's pitch to develop the video game adaptation of Toy Story 3, choosing instead to have it developed by Disney's.

THQ had been a long-time developer of Disney games. Avalanche Software presented two ideas to Pixar in 2008: a traditional story mode that retells the film's story, and the free-roaming Toy Box mode. Pixar liked the ideas and suggested they both be developed.Jonathan Warner, a senior producer on the game for Avalanche, said, 'We knew we couldn't just do a 'see the movie, play the game' kind of treatment. This movie is so powerful. It's about the characters and the situations they find themselves in. We had to honour that.'

Among Avalanche's primary challenges was creating a game that would appeal to various age groups. The game was later tested by more than 60 groups of children aged 6 to 14, and the developers found that it appealed across the demographic.Pixar was heavily involved in the game's development, with a 10-person team from the company aiding Avalanche. The Pixar team reviewed game sequences every other week. Avalanche art director Jeff Bunker said, 'Something could be off by a pixel and Pixar would call us out. I didn't find that annoying, I found it exhilarating.

The message was, 'We're going for perfection here'.' Co-creator and Toy Story 3 director were involved in the game's development as well, and provided input on how to make the Toy Box mode feel more like a Toy Story video game. Avalanche developed the Toy Box mode as the game's centerpiece, with the story mode added primarily as a companion.Describing the Toy Box mode, Warner said the development team 'wanted to take that experience where kids combine different sets of toys from their toy box but it totally makes sense to them, it all flows out of their imagination.' Warner further explained that the Toy Box mode begins in a typical western town setting 'but soon you're able to start bringing in toys that make no sense to the Western setting and context, like a haunted house toy - and these change the way the town looks, the sort of enemies and toys it brings to the environment, pushing things in a completely different direction.'

The Toy Box mode went through approximately 10 different versions before Avalanche finalized it. The original version of Toy Box mode would involve bandits invading the player's town, and Warner said the player would then have to 'keep performing tasks to make sure everything was still going. We thought it would be a fun and interesting idea, but it turned out to be more like hard work!'

Avalanche wanted the game to have a cinematic quality like the films. The development team chose to make the characters look identical to their film counterparts, and worked closely with Pixar to achieve this goal. Renders and models of the characters were passed to the development team from the film's animators, and the game's characters were hand-drawn rather than using the traditional method of that is typically utilized in games. Most of the film's voice cast reprised their roles for the game, including (Jessie), (Hamm), (Rex), and. In the versions, and also reprised their roles from the film as and., who voiced Woody in the films, was unavailable for the game because of a busy schedule, so his brother provided Woody's game voice.Toy Story 3: The Video Game was announced on February 16, 2010, at the, along with the Toy Story 3 mobile application. In April 2010, announced the exclusive content for the PlayStation 3 version, including the ability to play as Emperor Zurg or unlock additional mini-games designed specifically for PlayStation Move motion controller. The PS2 and PSP versions were developed by, while the iOS game was developed by Disney Mobile Studios.

Release Toy Story 3: The Video Game was published by Disney, and was the first Pixar game in years to not be published by THQ. In the United States, Toy Story 3: The Video Game was released on June 15, 2010, three days prior to the film's theatrical release. It was released for computer, PS3, PSP, Wii, and Xbox 360.

The game was released for the same platforms in the U.K. On July 16, 2010. The iOS application was released in the U.S. On June 15, 2010, with Disney Mobile Studios as the publisher.The PS2 version was initially released in the U.S. On October 31, 2010, as part of a system bundle celebrating the 10th anniversary of the console's North American launch. The PS2 version was also released in the U.S.

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