Simple instructions on how to set up basic gameplay elements.On Warehouses and Depots. Early game: sell directly from farms & factories, instead of building warehouses. Later: use warehouses and depots (at the start and destination) to transport your produce from production regions to other regions; use the request function at the destination warehouse for that.When to use Warehouse and DepotsIn the early game warehouses can't do anything that your farms and factories can also do - which is mostly selling the produce to shops in range. So why even bother building them? It just costs money to keep the buildings and trucks running.Later, when you're expanding, you probably want to sell to shops of other regions to not overflow the market of local shops. This is why we need logistics routes.Creating a Basic Logistics RouteLogistic routes created by depots are primarily useful for longer distances, as they can save you money on dispatch costs.You start them by putting in a request on the receiving warehouse (where you want goods to go). Make sure to set the 'store up to amount' to whatever amount should be stored in the warehouse.Next, you'll want to build a truck depot at the providing warehouse and at the receiving warehouse.The depots will get to work as soon there is another matching depot with a warehouse in range, that can fulfil the request. Lego locomotive train.
Goods should flow from providing warehouse → providing truck depot → receiving truck depot → receiving warehouse.
Fish is a Raw resource that is gathered directly from a Fish deposit found in rivers and oceans. Fish is mostly an early game resource that can be sold directly to a Settlement's Farmer's Market.In late game it is used to make Canned Fish in the Preservation Factory but it doesn't compete with other late game recipes, such as Burgers or Chocolate Cake for example. Water is a Raw Resource that is gathered directly from the maps rivers, lakes, and oceans. It is the very basic resource that is used in the most recipes in any other item in the game. Water is so important that almost any strategy uses it.