For the sake of full disclosure, I never played the original. The 2011 title from Coffee Stain Studios was one of the first games to blend together the tower defense and first-person shooter genres. But you don't need to have a full knowledge of the series to appreciate what the Swedish indie developer has created. Offers a superb shooting experience, though one that's meant more for friends than solo players.Sanctum 2 pits humanity against your standard alien invasion, with the story unfolding through static comic book panels. Players can pick between four character classes, each outfitted for a specific play style.
Waves of enemies will come at players, with new resources appearing after each wave has been eliminated. Solo players will likely have a tough time deciding between classes, but a well-balanced team of four should be able to take down these waves without much trouble. All the weapons are easy to use, but there's an iffy reloading mechanic that requires players to hold a button, which can be troublesome when coming under fire.In terms of hybridity, Sanctum 2 is built more as a shooter than it is a tower defense game.
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Resources are fairly scarce and players don't get much to work with in-between waves. Since towers don't often cover a large area, it's up to the players to put their shooting skills to work. Unlike most tower defense games, however, the enemy aliens won't simply run blindly down their path. Many of them will respond to human fire and will lunge at players with specific attack patterns. In this sense, Sanctum 2 plays more like a standard horde mode, especially once friends get involved.Players don't necessarily have to dive into Sanctum 2 with friends, but it's dangerous to go alone. Campaign stages won't adjust themselves for solo players, which creates a bigger challenge late in the game.
For example, some of the later levels will have aliens attacking simultaneously from three or four different fronts. With towers only able to get set up in so many places, I wasn't able to split my focus in so many directions and the center core was destroyed before I knew it. It's one of those situations where partners would have helped, since one could have guarded each front or one could have guarded the core. I enjoyed playing this game with buddies, but it would have been nice if some of the stages could have adjusted themselves whenever I wanted to fly solo.Fortunately, buddies can jump in and out at any time, as all games are played in an online setting. The drop-in, drop-out mechanic proves to be a nice touch, as I could simply wait for a public player to jump in whenever I was feeling overwhelmed.
Metacritic score of 85. We tried to summarize our core vision of the game and came up with “deep strategy and intense action”. Sanctum 2 is the sequel to the world’s first Tower Defense/FPS hybrid game. Pick from four unique character classes and embark on a mission to protect the oxygen-producing Cores from hordes of deadly aliens who are threatened by their existence. Outfit your character exactly the way you want through the new and extensive customization system.
There was also an option to set the server to private whenever I wanted to dive in with friends, but there was no option to play offline, which proved to be a bit of a hassle. I found this out the hard way when I attempted to pause the game, only to find out that I was still getting attacked through the pause menu.Connectivity issues aside, Sanctum 2 is a perfectly competent shooter. It doesn't necessarily revolutionize anything in either the FPS or tower defense genres, but there wasn't anything it actively did wrong. Coffee Stain Studios' latest title is simply a fun game to play with friends, with not much more to it than that.
Anyone looking for a good multiplayer experience should set aside an hour or so and give Sanctum 2 a look. This Sanctum 2 review was based on a Xbox Live Arcade version of the game using a digital code provided by the publisher.
The game is also available on PC and PlayStation 3. Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years.
But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?
If you are playing Sanctum 2 the first wall you will hit is the first level of area 2 the Construction Site. Flying creatures are introduced here as well as the waves being a bit harder as they progress. The two things you have to control are the heavy walkers and the air units. Here are some tips:. The walkers are a real pain and if you get behind in killing them they stack up. Use heavy towers to deal them damage early. Air Units will often fight you instead of progressing to the core.
Stay near your towers and your towers can help you fight the air units. Focus on the weak points of the walkers (the backside) early in your maze. If you don't start working on them early then they will stack up.In the video above from YouTube has a fun video to Sanctum 2 Level 2-1 - Construction Site.I'm hearing that quite a few people sailed through area 1 of Sanctum 2 and then rage quite on this level.
The level is beatable you just have to put some strategy together and level your character a bit.